Players gathered around brightly lit arcade machines

Flagship engagement

Engine Performance Audit

A structured review of frame pacing, load stalls, and thermal pressure signals inside your live or late-stage game build.

An Engine Performance Audit looks at how your game actually behaves under the conditions players bring to it—not a lab-only capture. We walk frame budgets, load transitions, and session segments that tend to drop players before they reach the next content beat.

You receive a findings brief ranked by player-visible impact, not by how impressive a metric looks on a chart. Where evidence is thin, we say so. Where a hitch clusters around a specific scene, asset pack, or device tier, we name it so your team can decide what to fix before the next milestone.

Who it is for

Live-ops and mid-core mobile or hybrid-casual teams preparing a content drop, soft launch, or store ranking push

What you leave with

A prioritized findings brief that separates engine-side stalls from content-weight issues, with concrete next steps for your producers and engineers

Included

  • Kickoff call covering build targets, device matrix, and known pain points
  • Instrumented session sample review across low, mid, and high-end devices
  • Frame time and hitch classification with annotated timeline excerpts
  • Thermal and battery pressure notes where telemetry allows
  • Written findings brief plus a 90-minute readout with your studio leads

Not included

  • Full engine porting or code rewrites
  • Store listing creative production
  • Ongoing live-ops staffing after the readout

How the work moves

  1. Scope confirmation and device priority list
  2. Telemetry and build access setup
  3. Session sample analysis and hitch tagging
  4. Findings brief draft and internal QA
  5. Readout call and follow-up questions window (5 days)

Preparation

Share a playable build or TestFlight/APK, current analytics export permissions, and a short note on which levels or modes feel heaviest.

Request a briefing for this engagement